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Thank you.
Here is the radiosity settings and light I'm using. Perhaps I shouldn't use
a pure white light but try to emulate
sunlight better. I agree the lighting is off I'm just not sure what to
alter.
radiosity{
pretrace_start 0.08
pretrace_end 0.02
count 80
nearest_count 5
error_bound 1
recursion_limit 4
low_error_factor 0.5
gray_threshold 0.0
minimum_reuse 0.015
brightness 0.75
adc_bailout 0.01/2
save_file "BonsaiScene5.rdf"
load_file "BonsaiScene5.rdf"
}
light_source {<200, 200, -200> color White * 1.5}
I thought the bamboo was okay but it might go back to the lighting issue.
"Moss" is what I was trying for on the soil. I used a HF to actually give
the moss some real depth. I might have to cheat and use a real picture of
some moss on the HF.
"Xplo Eristotle" <inq### [at] unforgettable com> wrote in message
news:3CC32395.7F4EFD02@unforgettable.com...
> Patrick Dugan wrote:
> >
> > I know its been done before (probably many times) but after playing with
> > Gilles Tran's tree macro I had to make one.
> > This is my attempt at a bonsai. I was also inspired by actually getting
two
> > real bonsai, so that helped push me in this direction. I tried photons
but
> > Povray ran out of memory trying to render with them. I'm not sure that
> > photons would really help this scene much anyway. The "table/deck the
tree
> > is sitting on is supposed to be redwood stained pine. The bamboo in the
> > back was made using SOR objects.
> >
> > Any comments or suggestions? (I know the tree doesn't look like any real
> > tree in existence, but other than that...)
>
> I'm used to the little junipers, so I haven't really got anything to say
> about the bonsai itself...
>
> Lighting seems fake somehow, but I can't quite put my finger on it.
>
> The bamboo is either too dark, or too saturated, I think. Or both.
>
> What's that green stuff on the dirt supposed to be? Moss? Mold? Lichen?
> Bright green spray paint? You might work on that a bit...
>
> All the same, it's a nice pic.
>
> -Xplo
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